KIM

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KIM'S WORLD

 

CHARACTERS

 

VIRTUAL PRODUCTION

 

TEAM

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John MacInnes
writer/producer/director

Awarding-winning writer, producer, director known for Call Of Duty Advanced Warfare. Founder of MacInnes Studios. Recipient of an Academy Nicholl Fellowship for screenwriting multiple Epic Games Mega Grants, and a Lumiere Award.

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Veronica Flint
mocap director / camera

Epic Games Unreal Fellowship graduate, Finalist in the MacInnes Studios Real-Time Shorts Challenge.

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Saad Irfan
Character Artist

Based in Pakistan

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Mark Vision Barnes
character artist / animator

Character and asset creation / optimization, integration at MacInnes Studios.

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Byron Heal
animator

Lead animator at MacInnes Studios.

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Jake Fenton
VP generalist

Virtual Production assistant  at MacInnes Studios.

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Richard Hirata
pipeline/technical director

3D Artist and Technical Director leading the award-winning team at MacInnes Studios.

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Nimer Vohra
environment artist

Based in Pakistan working for Quixel / Epic Games.

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Katherine Harris
UE Artist

Graduate of the Epic Game Unreal Fellowship.  Runner Up in the MacInnes Studios Real-Time Shorts Challenge (2020).

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Khurran Mozaffar
mocap actor / voice

Actor/writer of Pakistani origin, fluent in Urdu.  As a student of history, has particular insight to the time and place setting of The Great Game.

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Erich Nemcek
3D generalist

Spent 10 years in live action as a cinematographer and editor before making the switch to real-time 3D at MacInnes Studios.

 

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